Manual
Note: This software has only been tested
with VF-1 firmware 1.12. Compatibility with other firmware versions
cannot be guaranteed!
Configuration
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Click on the MIDI text on the "LCD" to bring up the dialog
where you'll set the MIDI In and Out devices to which your VF-1 is
connected.
Set the MIDI devices (ports) to which your VF-1 is
connected. You will need to make both of the MIDI connections to
make full use of this software. Ensure that the selected Device
ID corresponds to the Device ID of your VF-1 as
well. |
Patches
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A Patch is representative of a patch on the VF-1. A patch
has an Algorithm, and can be given a Name and be
assigned to a Category. You can set a patch's algorithm to
any of the 37 available algorithms at any time. You can have
many different patches available concurrently, but only one of the
patches is the active patch. The Active Patch is the one
that's selected. Selecting one of the patches in the list makes it
the active patch.
When the app starts there will be one patch created, and it will
default to the 10-Band GEQ Algorithm. You can change the algorithm
to any algorithm type, give the patch a name, and begin editing the
parameters of the patch.
You create a new patch by clicking the
button.
You can delete a Patch (the active patch) by selecting it
and by using the
button.
You can Load a standard VF-1 single patch SysEx file with the
button. The loaded patch will be added to the list and made active,
and its From field will show "file". (There are some VF-1 patches
available online - check the "BossVF1" Yahoo! group here:
http://groups.yahoo.com/group/BossVF1/)
You can Save the active patch to a standard VF-1 patch
SysEx file with the
button. This patch can be sent to any VF-1 with any MIDI
utility/player/sequencer, and its destination will be the edit
buffer. Share your patches with others!
:-D |
The Effect's Parameters
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When an effect is selected, its Parameters become
available for editing in the form of controls (GUI objects)
at the bottom of the app. There is a control for every parameter
within the effect.
Parameter Values are changed by manipulating the control
so that it has the desired value. Use the provided slider, radio
button or checkbox to set the desired value for the parameter. The
value of the parameter will be displayed, but this display is
read-only - you can't set the value numerically in this box.
The mouse wheel works great for changing the value of slider
controls. When you move the mouse over a slider, it gains input
focus and you can immediately begin scrolling the wheel to change
the value without needing to click on the slider first. You can
also use standard Windows key commands for manipulating them, like
cursor up and down, page up and page down, home and end.
You can reset a slider control's value to its "default"
value by Ctrl+clicking in the slider
area. |
Sending To And Receiving From the
VF-1
You can send the active patch to either the VF-1's Edit
Buffer
or directly to one of the User Patch slots . You
can send to the Edit buffer at any time (ie. the VF-1 can be on ANY menu,
patch, etc.), but to send directly to one of the User Patch slots the VF-1
MUST be on the MIDI BULK LOAD menu (this is a VF-1 limitation!). In
doing so, you will overwrite the previous patch that was at that location.
Select the desired destination, and then click the
button.
Optionally, you can have the app always automatically send the patch to
the VF-1. This is done by checking the Auto-send Patch on
change/selection option. This will send the entire patch to the Edit
buffer any time you select a different patch, or change its Algorithm
type, Name or Category. The destination is always the Edit buffer, and
never one of the User Patch slots.
If you send the patch to the VF-1's edit buffer, the software and the
VF-1 will be in sync. The Real-time Edits option will become
available and selected. From this point onward, any change made to one of
the patch's effect parameters will be immediately communicated to
the VF-1 and you will be essentially controlling the VF-1 in
real-time.
(Tech
insight: The reason this option isn't available until you've sent the
patch is because the VF-1 uses "Address-mapped data transfers". All
parameter data specifies the memory address of where the parameter
resides, and the new data. The memory is a flat space shared by all
algorithms. If your VF-1 is on one type of algorithm and the software is
on another, sending a parameter change will end up changing a completely
unrelated value, which is to be expected. And what would be the point of
changing a value on a patch that may or not be the same algorithm as what
the software is representing? It doesn't make sense. So this is why you
need to send a patch to the VF-1 first before you can start controlling it
/ sending individual parameters: they need to be synced! Duh.)
You can also request/receive patches from the VF-1. As with
sending, you can choose to receive the contents of the Edit Buffer,
or you can receive any one of the User Patches.
Requesting a patch is initiated from the app, NOT from the VF-1.
However, there is a caveat: for the software to be able to make a request
to receive a Patch from the VF-1, the VF-1 must be on the MIDI BULK LOAD page (under Utility -> MIDI ->
MIDI BULK LOAD).
(This is a design
decision made by the BOSS engineers and there's nothing I can do about it.
Please blame them and not me! And please don't assume I'm being stupid
and making things more difficult than they need to be - this IS how patch
requesting works! It sure would be a lot handier if you could request a
patch without needing to physically interact with the VF-1, but what can
ya do... You might find that when you use this app, you may just want to
set your VF-1 to this page and leave it there).
To request a patch, select the source location and then click the
button. This will cause a dialog to appear .
Provided your VF-1 is on the MIDI BULK LOAD page and everything is
setup properly, you will see that 410 bytes are received. If you
click the Load button, you will finish the receive operation and
a new patch will be created in the list of patches. A From
field conveniently shows where the Patch came from .
If your VF-1 was not on the MIDI BULK LOAD page, you will need to
Cancel this, set your VF-1, and try the Receive again.
You don't need to use the patch requesting functionality if you
don't want. While you have this dialog up, you can Send a patch from
your VF-1. This is done from the MIDI BULK DUMP page. Note
that you need to select TEMP for the type, not PATCH.
Contrary to expectations, PATCH is actually the type you select for
sending the User Banks, which we'll discuss in another section. When you
manually send a patch you will receive 598 bytes, as opposed to
410.
The (new!) Patch Bank Librarian
That's
right, folks, it's finally here: the bank librarian aspect!
VF-1 Editor now sports a proper patch bank librarian. A bank is a
collection of all 202 User Patches that the VF-1 can store. You
can have 2 full 202-patch banks loaded simultaneously, so reorganizing
your banks and the contents of your VF-1 should be a breeze.
When VF-1 Editor is first started, both of these banks are totally
empty, and you'll see a bunch of these: 
Select
to select a bank SysEx file to load. It will be loaded into the
bank that's selected ( ). You will
be warned if you're about to load into a bank that has unsaved
changes.
Note: I've gone to great effort to accommodate banks
that may have some SysEx formatting issues. For my testing purposes, I
used a bunch of the banks available at the "BossVF1" Yahoo! group, and I
noticed that many of them had SysEx formatting issues. Apparently the
user who contributed these had issues with bank corruption, likely due to
the MIDI software he received the banks into, or a buggy MIDI interface
driver, or something like that. As such, I decided to make my program
more robust and attempt to properly handle banks with some erroneous SysEx
formatting/corruption. Hopefully the program correctly extracts the
majority of the patches in your banks. If a few were unable to be
salvaged, rest assured that it's NOT because of my incompetence but rather
because of SysEx formatting errors...
lets you save the selected bank to a SysEx file. You will
not be allowed to save a bank if it contains any empty patches. If it has
empty patches, it's not really a bank, now is it?
and
are used to send a full bank (the selected bank) to your VF-1 to
replace its 202 User Patches, or to receive all 202 User Patches
from your VF-1 and load them into the selected bank slot.
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Selecting Receive brings up this dialog. When you receive
a bank, unlike with Patches, the transfer is NOT initiated
from the software. Instead, you must manually go to the MIDI
BULK DUMP page on your VF-1, select PATCH for the Type,
and then hit Enter. It will take a while for the bank to
transfer. Ideally a bank is exactly 118183 bytes, but when
you send the bank of user patches from the VF-1, it also sends the
contents of the edit buffer as well, which we don't need. The
result is that the VF-1 should be sending 118781
bytes. However, if you have issues with sketchy hardware or a buggy
MIDI interface driver, you could conceivably receive more or fewer
bytes. If you get fewer than 118170 bytes, the transfer was too
corrupted and you'll need to send it again. If you receive more
than that, I have logic to identify and extract the patch data for
202 patches, while ignoring anything else. |
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When sending a bank to your VF-1, you must be on the
MIDI BULK LOAD page. After you click Send, you might see a
Cancel dialog pop up. If your MIDI interface's driver sends
synchronously, you will have the opportunity to watch the transfer
progress and cancel the send if you wish. If your driver sends
asynchronously, this dialog will quickly close and it will appear
that the bank has been sent, but that will not be the case. The
transfer takes quite some time, and you will see the MIDI
activity display on your VF-1 being constantly lit until the
transfer is complete. You MUST keep the program open until the
transfer has completed. In this asynchronous case, there is no way
to test the driver to see if it's done sending or not, because it
has already given the impression that the transfer IS done, when
it's not. You will need to wait and give Windows time to send the
bank, otherwise the connection will be closed before the transfer's
complete. |
Bank Editing
Once you've loaded a bank from a file or your VF-1, you can easily
rearrange & organize your patches. The moving of patches is done with
basic drag-and-drop functionality. You can rearrange patches
within a bank and transfer patches between banks.
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A normal drag-and-drop operation (no system keys being held) lets
you move a patch to a new location within the bank, inserting
it before the patch at the location under your cursor. However, if
you are doing this between banks, it does a copy instead of a
move. Within the same bank, only the order is changing so the
number of patches doesn't change. But, when you're going between
banks, the insert is going to add a patch, causing all of the
patches after the new location to be bumped down one position and
kicking patch B101 out of the bank! |
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A drag-and-drop with the Ctrl key being held lets you
overwrite the patch at the target location, performing a
Replace. The source patch is copied, not
moved. |
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Finally, performing a drag-and-drop with the Alt key held
results in the two patches being swapped. Note: You cannot
swap with an empty patch. |
Lastly, you can Delete a patch by selecting it and hitting the
Del key. This causes all following patches to move up one
position, and an Empty patch being added at the end of the bank.
To Edit one of the patches in a bank, simply double-click
it. (Alternately, you can select the bank and select the patch and hit
the
button, but that seems silly. I just included it because not everyone
reads the instructions, and they might not realize that this double-click
functionality exists).
When you've selected a patch for editing, it appears in the Patch
display of the main window. You can then edit it just like expected.
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When you're done editing the patch, double-click it the
main patch display, or select it and click the
button. This causes the patch to be sent back to the Banks window,
and it will appear in the Edited Patch: control. From here,
you can drag the patch to any bank slot you want. The same editing
types apply: Replace or Insert (you can't Swap because that doesn't
make sense). |
Global Settings and the LFO Generator
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Clicking the
button expands the application window and reveals two groups of
controls, one for the VF-1's Global settings, and one for the
editor's built-in LFO Generator. Click the
button hides these controls.
The Global settings should be pretty self-explanatory.
Use
to retrieve the global settings from the VF-1, but again make sure
that you're on the MIDI BULK LOAD page (annoying, I know!). You can
the global settings at any time, regardless of which screen or menu
the VF-1 is on.
The LFO Generator is an exciting new feature! With this
generator, you can modulate any of the VF-1's controllable
parameters for wacky changes to your sound. Since MIDI CC's are
potential modulation sources on the VF-1, this LFO generator sends
standard CC messages to the VF-1, and if any of its 4 controller
assignments sources have been set to the corresponding CC, the
selected destination parameter will be modulated by the LFO.
Make sure the Channel is set to the channel that your VF-1
is listening to, or ignore this setting if your VF-1 is set to Omni
mode. Pick a CC# to use (1 should do in most cases), and
then select your desired Wave type and frequency (Hz).
The BPM, Time Sig and Cycles/bar controls are there
to help you make frequency calculations. Changing either of these
values will result in a new frequency being populated in the Hz
field. It's ultimately this Hz field that determines the frequency
of the LFO. If you want to manually input your own frequency, make
sure you don't click or tab to either of those 3 fields, as they
will replace the frequency that you set manually.
or
the LFO at any time.
For this LFO to accomplish anything, you need to have a
controller assignment properly set up. Under the Master
settings, pick one of the 4 controller assignments, and
set its Src Type to the CC# that you've selected for the LFO.
Set the Src Min and Max to 0 and 127 respectively
(the LFO generates data values between 0 and 127 to make optimal use
of MIDI's limited step resolution). After that, simply select the
Target you want to modulate, along with its Min and Max
values, and you're ready to rock out!
(A few words of warning: You will probably want to have the LFO
off until you've set up your modulation assignment. The
reason is, if you're cycling through the controller targets with the
LFO active, you could potentially be leaving that parameter at a
value that's way out of line with where it began. The controller
assignment parameters always stay at the last value they were
changed to, naturally. Your patches can deviate far from where they
started in a very short amount of time. You've been
warned!)
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The End.
This product is not affiliated with or endorsed by BOSS
Corporation. BOSS and the BOSS logo are registered trademarks
of BOSS Corporation.
The VF-1 Editor application and
this site are copyright © 2010 Ryan Wrubleski
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